Apple Silicon: retirement of Rosetta 2

Thank you! I really appreciate it:)

Hi, Thanks for the build but the links is not working anymore so can you at least tell me how did you build it ? because I was trying to build it and keeps getting error so if you have for example the commends to build it or the script or they way you did it. Thanks

I have rebuilt the app using QT 6.10.1. I noticed that previously it was using 6.9.2, where the progress bar didn’t show/update while muxing. I feel it has also solved some other glitches in the preferences window. One of which was that the items in the left menu were truncated, and we were unable to resize the window pane. In QT 6.10.1, these elements have been updated and fixed.

I have also added a dark mode icon, so when macOS is in dark mode, the icon changes to dark mode in the Finder and Dock, and vice versa in light mode, to match the macOS Tahoe theme.

Here is the app dmg:

MKVToolNix v96

Download it before the file gets deleted.

Would it be possible to provide (unsigned) Silicon binaries via homebrew (custom tap)? It would make downloading and updating easier.

Would any of the custom build makers be opposed to provide theirs binaries that way?

Anyone tried using github actions to build automatically such release?

Here is v97. I have never tried to provide something via Homebrew tap so I haven’t figured this out.

I can put together all necessery pieces – it boils down to your consent to do it as those are binaries crated by you :slight_smile:

Ryu, you had posted ā€œHere is v97ā€ but I didn’t see a link for that. Would you mind posting it again? Thanks! I really appreciate you doing this.

mkvtoolnix 97

Can you see this? For me the old link is still visible.

Just a heads-up: even though I’ve just released v98.0 & wrote about dropping macOS support in the second half of 2026 (like before), this was before I realized that my current macOS build environment is completely broken. I’ve unsuccessfully tried to fix it for several hours now, and am seriously considering giving up for good & letting the previous release be the last one for which I provided macOS builds. I’ll sleep over it, but it’s quite likely that’s going to happen. I’m sorry for the shortened timeline. This was obviously not the plan.

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First off @mbunkus, sincerely, thank you so much for all your work over the years. As a cross-platform user I’m very grateful for the MacOS builds you’ve produced.

For what it’s worth, I’ve started building 98.0 on MacOS 26.4 (well, someone had to). I’ve had to bump zlib from 1.3.1 to 1.3.2 in packaging/macos/specs.sh, and with my usual pre-req environment tweaks (which worked up to and including 97.0) I’ve gotten as far as build_qt before the first error. I’ll keep at it and, if it’s of interest, let you know how I get on.

Thanks again!

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Just as I thought, I have slept on it and decided not to fix my build issues anymore. That’s it. I’ve also posted about it on my blog, updated the ā€œsupported operating systemsā€ entry in the FAQ & updated the macOS section on the downloads page.

For the time being I’m linking to this forum thread from the downloads page.

If y’all have any fixes/patches you’d like me to add to the build system or the source code to keep macOS alive, I’m definitely willing to merge them (like bumping zlib) in an effort to keep build system changes central to the official source code. But that effort (the patches) must come from y’all; I’ll only merge & verify things don’t affect building on other platforms negatively.

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Regarding the macOS 26.4 build, it’s up and running after I created a patch to resolve a known issue with QT 6.10.2 compiling on 26.4 (which is pending release from QT). The app is currently pulling in some dynamic libraries from elsewhere in my environment, though, so I need to understand and sort that out, and also I’m jumping through some new hoops to get my Apple certs working as they should.

The point of this post, though, is that I wonder whether there is a better topic or post for me to use to describe and discuss these activities in? Thanks!

As far as I remember there are mainly two topics that deal with efforts by the community to build MKVToolNix instead of me doing it; this one and the one I’ll link below. Both are quite long & somewhat old already. So yeah, maybe it’d be better if you started a fresh topic.

I was able to build v98.0 for arm.

https://workupload.com/file/9ZhkKQtM6Y3

I tried to cross compile to make an intel binary on my arm mac but this wasn’t successful. So no intel build for now. Maybe I will try it later on my intel mac but I can’t promise this.

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@Ryu67

Thank you so much for your effort. I’m unable to create a arm version of this program, which is very important to me. I hope more versions will follow. Thank you, thank you, thank you!!!

Legend, thank you so much for doing this. This worked for me and loaded so much faster than previous versions have too upon booting the app. Really appreciate it.

Thank you for this! Please keep us posted about an Intel version for those of us who have Intel Macs. Perhaps a new dedicated thread is warranted for (unofficial) Mac releases of MKVToolNix after 97.0 (last one officially provided).